![]() ![]() As you probably know, shader model 5 is only supported by D3D_FEATURE_LEVEL_11_0 and up.auckland airport addressĬ++ - DirectX 11 backward compatibility - Stack Overflow e resolvi gravar a tela enquanto jogava, acredito que a placa não suporto. Erro muito comum que pode ser resolvido fácil assim, no meu caso uso uma RX550 4gb.(Resolvido) Erro A D3D11-compatible GPU (Feature level 11.0, shader. For example, if you have Windows 7 installed, then you have … See this blog post and MSDN: Direct3D feature levels. The version of the DirectX Runtime you have installed which describes what the OS software can support is not the same thing as the Direct3D Hardware Feature Level which describes the support your video hardware provides.WebThere are seven feature levels provided by D3D_FEATURE_LEVEL structure levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while levels 10_0, 10_1, 11_0 and 11_1 refer to respective versions of the Direct3D API.ĭirectx - How to turn on DX11 feature level 11.0 - Stack Overflow OpenGLVierwer.exe, now when I run the program without including it in the Dxcpl.exe list, it showed that my PC was a Dx 10.1 i.e Shader Model 4.1 supporter and when I had included that in the list, it showed Dx 11 as the Feature Level and Shader Model 5.0 !!! Well to verify, I included many games in the Dxcpl.exe list and ran them.ĭirect3D feature levels - Win32 apps Microsoft Learn.Running Dx11 Features and Shader level 5.0 on a Dx10 GPU Como RESOLVER! D3D11 compatible GPU (feature level 11.0 shader model … ![]()
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